2010-07-29
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[3DCG]
oZone3D.Net - 3D Realtime OpenGL GLSL Shaders C++ XML LUA Tutorials Demos Viewer Benchmark
GPU Caps ViewerCurrent Version: 1.8.9サGPU Caps Viewer
サVIA Chrome9 HC IGP WDDM
サ[GPU Tool] GPU Caps Viewer 1.8.9 with OpenGL ...
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[3DCG]
ATI Developer: Get the programming information for the coolest, most advanced graphics processors
CCC Driver Details
PC VENDOR ID (1002) LIST
x86 Open64 Compiler Suite
New Optimizations in Version 4.2.3 of the x86 Open64 Compiler Suite
x86 Open64 Compiler Suite
ATI Radeon〓 SDK Archives
2010-07-28
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[3DCG]
SourceForge.net: COLLADA Document Object Model (DOM)
posted by anonymous 157 days ago
posted by anonymous 257 days ago
posted by anonymous 337 days ago
posted by violinyanev 1 days ago
posted by sbarthelemy 8 days ago
posted by sbarthelemy 9 days a...
2010-07-16
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[3DCG]
GLEW: The OpenGL Extension Wrangler Library
[07-13-10] GLEW 1.5.5 fixes minor bugs and adds new extensions
2010-07-15
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[3DCG]
NVIDIA Developer Web Site
Sept 20-23
NVIDIA @ SIGGRAPH 2010New!
New!
Code Samples
2010-06-13
2010-05-30
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[3DCG]
The Z Buffer
http://www.thezbuffer.comNews, Information and resources for Managed DirectXen-usCopyright 2004, TheZBuffer.comzman@thezbuffer.comzman@thezbuffer.comThu, 06 Nov 2008 15:00:00 GMTthezbuffer.publishing...
2010-03-19
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[3DCG]
Real-Time Rendering Resources
For current interactive ray tracing research, a good starting spot are the paper listings for the IEEE/EG Symposium on Interactive Ray Tracing and on High Performance Graphics. Arauna and OpenRT are t...
2010-01-15
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[3DCG]
CodeSampler.com
Hello, my name is Kevin Harris and I welcome you to my personal online repository of cool code. This website is devoted to 3D game and graphics programming using DirectX and OpenGL. Here you can find...
2009-07-18
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[3DCG]
OpenVIDIA : Parallel GPU Computer Vision
Upcoming Talk/Conference: GPU Technology Conference (GTC)
2008-01-04 OpenVIDIA in Vision Systems Magazine GPUs Battle for Imaging Applications
Permanent link Hit Counter
This page was last modified o...
2009-07-06
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[COMPUTERGRAPHICA]
Call for Demos, Posters for VRST2009 16th Symposium on Virtual Reality Software and Technology
CALL FOR DEMOS/POSTERS for VRST2009 16th Symposium on Virtual Reality Software and Technology Co-sponsored by ACM and VRSJ Kyoto, Japan November 18-20, 2009 http://www.vrst.org/vrst2009 We invite you to par
2009-06-25
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[COMPUTERGRAPHICA]
July 2: Eyebeam Summer School @ Night presents The College of Tactical Culture
Date: Thursday, July 2, 2009 | 6PM Location: Eyebeam, 540 W. 21st St., NYC Cost: Free Join us for the kick-off to Summer School @ Night, Eyebeam’s Thursday evening series in July highlighting the researc
2009-06-23
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[COMPUTERGRAPHICA]
Expressive Interaction for Sustainability and Empowerment, First International Workshop
Call for Papers British Computing Society Interaction Specialist Group First International Workshop Expressive Interaction for Sustainability and Empowerment October 29th - 30th, London, UK
2009-06-17
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[3DCG]
OpenGL SDK
The OpenGL SDK is not downloadable as a single image. Individual projects hosted on the SDK website can be downloaded from their project pages
If you would like to have a contribution considered for i...
2009-02-12
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[COMPUTERGRAPHICA]
[CALL] IEEE Virtual Reality 2009 Workshop, Perceptual Illusions in Virtual Environments (PIVE)
CALL FOR PAPERS IEEE Virtual Reality 2009 Workshop Perceptual Illusions in Virtual Environments (PIVE) March 15th, 2009 (changed) Lafayette, Louisiana, USA http://pive.uni-muenster.de Virtual environments (
2008-12-01
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[COMPUTERGRAPHICA]
Arqueol〓gica 2.0 - 1st International Meeting on Graphic Archaeology and Informatics, Cultural Heritage and Innovation
This will be the first International meeting held in Spain, where researchers from Archaeology and Graphics fields will work together on Virtual Archaeology, concerning all its possibilities. The part
2008-11-20
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[3DCG]
GameDev.Net
http://www.gamedev.net/community/forums/topic.asp?topic_id=515325I know Promit covered NXE yesterday, but I think it deserves another day of coverage, since the official release is today. As previousl...
2008-08-03
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[3DCG]
Humus
現在ページにアクセスできないため、最新の情報でない可能性があります。
News
3D
Pictures
Textures
Articles
Cool stuff
FAQ
Contact info
Site has moved
Sunday, August 3, 2008
This site can now be found at www.humus.name
Please update your bookmarks.
2008-01-05
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[3DCG]
COLLADA ~ Index
FAQ Search Memberlist Usergroups Watched Topics Wiki
Log in Register
COLLADA
Announcements General announcements
remi
Specifications Download COLLADA specifications and conformance tests.
marcus
Sample...
2007-09-30
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[3DCG]
The Khronos Group: Open Standards, Royalty Free, Dynamic Media APIs
2007-08-08
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[3DCG]
NVIDIA Forums
NVIDIA.COM Board Guidelines & Signature Rules
HelpSearchMembersCalendar
NVIDIA Forums
Welcome back; your last visit was: Today, 03:10 AM
nZone
nZone
Games and Other Applications
Subforums: General G...
2007-07-23
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[COMPUTERGRAPHICA]
UIST 2007: 20th ACM Symposium on User Interface Software and Technology
UIST 2007: 20th ACM Symposium on User Interface Software and Technology Newport, Rhode Island U.S.A. October 7-10, 2007 http://www.uist.org/ Early registration is now open for UIST. For lowest rates for c
2007-07-17
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[COMPUTERGRAPHICA]
Call for demos, ISMAR 2007 Augmented and Mixed Reality
Following the established tradition of showcasing the State of the Art in Augmented and Mixed Reality applications, ISMAR 07 is calling for submissions of demonstrations. The demo session is tentativel
2007-07-01
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[COMPUTERGRAPHICA]
Micro/nano robotics, Post-doctoral position opening, Paris France
A post-doc post is available at the Institut des Syst〓mes Intelligents et Robotique (ISIR), see http://www.isir.fr, of the Universit〓 Pierre et Marie Curie - Paris 6. The project in the area of micro/
2007-05-08
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[3DCG]
spin [shader programmer's insight] - Silicon Studio Corp.
現在ページにアクセスできないため、最新の情報でない可能性があります。
spin [shader programmer's insight]
本サイトは、ただいまサービスを休止しております。
2007-05-04
2007-01-31
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[3DCG]
NeHe Productions: Main Page
There are currently 69 people viewing this page!
2006-12-31
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[COMPUTERGRAPHICA]
The breve Simulation Environment
breve is a free, open-source software package which makes it easy to build 3D simulations of multi-agent systems and artificial life. Users define the behaviors of agents in a 3D world and observe how
2006-12-20
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[COMPUTERGRAPHICA]
osgART 1.0: Augmented Reality software development kit
OSGART is a library that simplifies the development of Augmented Reality or Mixed Reality applications by combining the well-known ARToolKit tracking library with OpenSceneGraph. But rather than actin
2006-07-05
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[3DCG]
OpenGL - The Industry Standard for High Performance Graphics
Exporting to a bitmap
Root window
OpenGL Programming for Windows 95 and Windows NT
Total Votes: 860
3% (29)
67% (579)
MeshLab handles very large unstructured 3D triangular meshes
Raster Alchemy for h...
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[3DCG]
Shader.jp - Welcome to Real-time Shading Technology !
2006-06-23
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[3DCG]
GPGPU
A work-efficient step-efficient prefix-sum algorithm
This paper by Sengupta et al. presents a work-efficient step-efficient prefix-sum algorithm. This algorithm achieves a three to four fold speedup...
2005-11-15
2005-05-29
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[3DCG]
t-pot
2005 Feb. 20 :
OpenGL:.NET で OpenGL[OpenGL using .NET framework]
2005 Feb. 19 :
DirectX 9.0c:ColorShadow[Kaneko's Colored Shading]